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The user is Animegamer1996 who has it, and i suspect that they are a cheater because all of their Hiveswap achievements were unlocked at the exact same minute, and it doesnt look like they are part of the development team. They also have been banned for cheating before.
2020 (Act 2)Hiveswap is an developed by What Pumpkin Games and overseen by and Cohen Edenfield. Based in the universe of Hussie's, it focuses on a girl who is accidentally transported to the planet of Alternia—home of the seen in Homestuck. It is the first of two games, with a planned second, future installment titled Hauntswitch featuring a male troll who was swapped onto Earth in her place.The game was the subject of a campaign on, raising over US$2.4 million in funding. While development initially began with developers, it was eventually moved back in-house under What Pumpkin's own newly formed game development studio.Act 1 was slated for release in mid-2015; however, this release date was postponed until January 2017. It was further delayed in January to an unspecified date.
On September 14, 2017, What Pumpkin Studios released Act 1. This was the release date previously announced on August 29, 2017, accompanied by a new trailer. Contents.Story Hiveswap tells the story of a human girl named Joey Claire, who gets swapped with a troll boy named Dammek from the planet Alternia, as she tries to get back to Earth. A second game, Hauntswitch, will feature Dammek's adventures on Earth.
While set in the same universe as the Homestuck comic, Hiveswap and the sequel exist in a separate storyline with only 'loose relation' to the comic, and involve a new cast of characters. Development On September 4, 2012, Andrew Hussie announced a Kickstarter to raise funds for a video game based on his MS Paint Adventures webcomic Homestuck. Development was to begin in 2013, with the finished product expected in 2014.
Noted that the project had raised 'more than $275,000 in hours'. More than 80% of the $700,000 goal was pledged in the first day.At the time the article went to print, the Kickstarter had been running for just over one day. The game reached the full $700,000 of funding in fewer than 32 hours. The campaign also reached certain 'stretch goal' amounts, whereupon Hussie added Mac and Linux support onto the proposed game. Writer Graeme McMillan commented that the campaign was approaching, at the time, the record for most successful comics-related Kickstarter campaign, whose previous record was held by the campaign with $1,254,120. The Kickstarter eventually raised $2,485,506, making it the 'fifth game on Kickstarter to pull in a full seven figures' and the third highest funded video game in Kickstarter history at the time.
An additional PayPal-based fundraiser was created to accommodate those who could not donate via Kickstarter's available methods.In December 2013, new details, a projected release date of June 2014, and concept art were posted on the game's Kickstarter blog. In the post, Hussie revealed that the game would effectively be a spin-off from the comic, with a new plot and characters that will only have loose ties to the original storyline, making it more accessible to those who are unfamiliar with the original story. Hussie also indicated that the game will not include any voice acting; he considered voice acting 'too easy to do badly', and stated that he was 'personally not that big on VA in games like this anyway'. On June 21, 2014, it was publicly announced that the game would be developed by —known for their game. New concept art, including that of another new character, were also revealed.In an interview with Game Informer show, developer, who has worked with Hussie in the past, announced that he was contacted to write music for 'the Homestuck video game'.On October 30, 2014, it was announced that the game's official title would be Hiveswap, and that production of the game had been taken back in-house 'alarmingly well' under Hussie's What Pumpkin studio. It was also announced that the game would be the first of two distinct stories: each will be an episodic story, but there will be parallels between them, and they can be played in either order.On December 26, 2015, updates were posted on the project's Kickstarter page stating that the game was going to be using a 2D system rather than using the 3D graphics shown in the teaser trailer, asset reel, and other footage. It is stated that this is 'to make things a little more cost-efficient, and more rapidly producible over the full span of the series'.On October 6, 2016, a teaser trailer was released showcasing the game's changes to the 2D system and other various elements of the game, including combat and interactive objects.
A release date for the first act was set to January 2017, but was delayed for a non-specific number of weeks. The game was greenlit on on December 15, 2016, and showcased a number of in-game screenshots. On April 13, 2017 ( Homestuck 's 8th anniversary), another trailer for the game was released, this time showing parts of Alternia as well as more gameplay.On September 14, 2017, Act 1 of Hiveswap was released for Windows and Mac. A patch added Linux support on October 16, 2017.Promotion for Act 2 includes the 'Troll Call,' a feature of troll characters slated to appear in the installment, and the 'Extended Zodiac', a feature of 288 symbols, including the original as used by Homestuck characters, as well as symbols used by Hiveswap characters, complemented by a to determine the quiz taker's Extended Zodiac sign.
The characters from the Troll Call were later featured in a spinoff video game called Hiveswap Friendship Simulator. Starting on September 4th 2019, a sequel to Hiveswap Friendship Simulator called Pesterquest began. The story picks up where Hiveswap Friendship Simulator ended and it follows MSPA Reader (the playable character) as they interact with the kids and the trolls from the original webcomic Homestuck, such as and Karkat Vantas.On October 31, 2019, the first teaser trailer for Hiveswap: Act 2 was unveiled, with a targeted release date in 2020.References. Retrieved September 14, 2017.
^. What Pumpkin Studios. August 29, 2017.
Retrieved August 29, 2017. We’re excited to let you guys know that HIVESWAP: ACT 1 has a release date, and it is September 14th!. ^.
MS Paint Adventures. Retrieved January 28, 2017.
^. October 30, 2014. Retrieved October 30, 2014. ^ Tach, David (January 4, 2014). Retrieved January 4, 2014. ^.
Retrieved September 4, 2012. Cox, Kate (September 4, 2012). Retrieved September 4, 2012.
McMillan, Graeme (September 5, 2012). Comics Alliance. Archived from on September 7, 2012. Retrieved September 5, 2012. Rigney, Ryan (September 6, 2012).
Retrieved September 6, 2012. Davis, Lauren (September 9, 2012). Retrieved September 9, 2012.
McMillan, Graeme (September 6, 2012). Retrieved September 6, 2012. Curtis, Tom (October 4, 2012). Retrieved October 6, 2012.
![Extended Extended](https://vignette.wikia.nocookie.net/mspaintadventures/images/8/8f/HiveSwapGraphic.png/revision/latest/top-crop/width/360/height/450?cb=20150328002542)
Tipps, Seth (October 5, 2012). Retrieved October 6, 2012. Retrieved June 24, 2014. Retrieved October 15, 2015.
Homestuck Official (October 6, 2016), retrieved October 9, 2016. Homestuck Official (April 13, 2017), retrieved April 13, 2017. What Pumpkin Studios. November 11, 2017. Retrieved November 28, 2017. Today’s the first installment of the weekly TROLL CALL.
New trolls will be revealed every Wednesdayand you can see them all in HIVESWAP: ACT 2, coming Spring 2018. What Pumpkin Studios. November 27, 2017. Retrieved November 28, 2017.External links.
Homestuck has attracted an air of confusion from many people.In 2009, Andrew Hussie, who creates webcomics in “point and click adventure” format, began the journey known as Homestuck. This “comic” spanned across nine years, 8124 pages, 817,925 words, dozens of Flash videos, several albums of officially-sanctioned fan-made music, a few “games,” four hours of film and more.
Though daunting, this multimedia project fostered a massive fandom-community, one as rabid for each new update as it was completely baffling to anyone outside of that culture.In September 2012, Hussie announced a Kickstarter for, a video game companion to Homestuck. The campaign garnered a massive $2.4 million in funding, but it also received a healthy dose of skepticism — for its source material, for the seemingly outsized amount of funding compared to the tiny team handling it and for behind-the-scenes drama as fans waited for the game to arrive.
Five years later, Hiveswap’s first of four acts is finally here. So, as a fandom adage goes, let me tell you about Hiveswap. What Pumpkin Games, Inc.Hiveswap: Act One instantly launches you into a dilemma: Joey Claire’s house is being threatened by a mysterious surge of monsters, and she needs to help her brother, Jude Harley, get these vile creatures out and away. Every playable character is also a pre-teen deeply unprepared and unequipped to handle this threat. Not that it matters, as things take a twist when Joey activates a portal against the advice of her brother.Hiveswap isn’t afraid of showing its heart and soul, and it’s a heart and soul that lovingly, chidingly side-eyes the past.
It’s not nostalgic exactly, but more appreciative of the culture that came before it. Hiveswap: Act One is a warm, sing-song culmination of Hussie’s respect for point-and-click adventure games. This admiration shines through every step of the way, from the vibes of the opening animation to the cluttered, explorable backgrounds. What Pumpkin Games, Inc.But Hiveswap also shows hilarious disrespect to the era those games grew popular in. Hiveswap takes place in 1994, but it addresses the old bits of the past in a childish but candid way, as if to yank my thin-framed, circle-shaped rose glasses off.
Yes, the 90’s were cheesy, Bubsy was creepy, and it was so weird that you could get a that gave birth to a mystery number of puppies, and the game takes no shame in finding humor in it all. (Relax, of course there’s an X-Files reference in this game.). NewcomersWhether you’re a long-time Homestuck fan or someone completely new to the confusing series, you probably share a single question: What’s in it for me?Non-Homestucks, we’ll start with you.
You don’t need to understand Homestuck to get what’s going on with Hiveswap. In fact, I would NOT recommend attempting to tackle it before playing. Given the absurd length of the entirety of Homestuck (see above), you’d be waiting around a long time before getting to the game. At worst, you’ll just miss out on a few inside jokes and clever references. Hiveswap will ease you into its universe’s quirks and subtleties with time.Now, Homestucks: If you’re the type of fan that used to scream at a mundane image unveiling worlds of questions, you’re going to scream again. Make no mistake, Hiveswap takes place in the Homestuck universe, and the game rewards your attention to detail and dedication as a fan in countless ways.
![Hiveswap Hiveswap](/uploads/1/2/7/0/127061388/652094063.jpg)
Knowledge of Homestuck isn’t required to enjoy Hiveswap, but it makes the whole ordeal more exciting and intimate.Hiveswap isn’t just an empty nostalgia trip though; that culture is merely a backdrop to the curious and detailed world that the game introduces. In the first half of Act One, you’re given space to learn about cluttered and busy, yet precious mini-worlds built into what could otherwise be a mundane environment.
In the house, the kids are a mess; their dad’s an adventurer who’s never home, and their babysitter’s a horrible adult figure. But this bad lifestyle allows for their home to become a treasure trove (literally and figuratively) for players to explore.Hussie and his art team gorgeously give life to these settings, the characters and their unfortunate series of events through fantastic and varying cutscenes.
The most vital cutscenes are fully animated by hand, while other moments in the game opt for expressive still shots. We even see the return of exaggerated two-frame animations, an Internet relic from both Homestuck and art/image boards. And even when the characters are drawn in a simplistic manner, the backgrounds are all stunning and well-detailed.In a break with point-and-click tradition, Hiveswap does feature some “fights,” but you’re not really fighting anything. Called “Strifes,”, these segments act as just another type of puzzle.
(MAJOR epilepsy warning for the text in these, by the way.) There are no health bars, no time limits and no way to lose, die or get sent back otherwise. It’s a confrontation that takes some trial and error to get out of, but even if you pick the wrong items, the game treats you to unique, humorous interactions.
Hiveswap is weighed down by a convoluted UIFor all of the liveliness Hiveswap: Act One provides, the build I played was slightly glitchy. Things like the computer in Joey’s room and the closet in the same space would provide odd prompts or even none at all. Clicking on one item glitched out my game’s visuals altogether, applying an effect overlay that affected every screen I went into (even the main menu!), and I had to reset. These game-altering bugs are an irritating note on an otherwise sweet game.With all said and done, the first act of Hiveswap took me a total of 100 minutes. If I were a slower reader, it would have likely amounted to at least two hours, which I think is a fair amount of time to spend with the game and its universe.
For an introductory chapter of such a reading-heavy game, though, this felt like a perfect length. Hiveswap is a charming game, whether you’re a Homestuck fan or notHiveswap: Act One is brief, but I already have a lot of hope for the world and cast introduced here.
(And the music. Oh god, yes, the music.) There’s a lot to see, and anyone looking for a light-hearted adventure will have a great time. Despite its minor bugs and short length, both Homestuck devotees and those who never experienced the webcomic will find a fantastic, humorous introduction to this new pocket of an already-massive universe.Hiveswap: Act One was reviewed using a pre-release “final” Steam download key provided by What Pumpkin Games, Inc.
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